Belt & Box

Build. Route. Deliver.

A puzzle game about conveyor belts. Lay the belts, press Run – and watch the chaos turn into a machine that hums.

Play the free demo

The first two worlds, free in your browser. The full game is coming to iPhone, Android and Steam.

Tell me when it’s out

Screenshot: The Harbour

How it works

  1. 1

    Draw belts

    Drag a finger from the supplier to the dock. The belts know which way to run.

  2. 2

    Press Run

    Boxes roll, mills grind, ships wait for no one. Jammed? Stop, fix, run again – it takes a second.

  3. 3

    Deliver the order

    Fill every order for one star. Do it faster, leaner or neater for three.

A look inside

The worlds

6 worlds, 113 levels – so far.

  1. 1

    The Garage

    Where it all begins: belts, corners and a fixed old belt nobody dares to move.

    15 levels In the demo

  2. 2

    The Food Factory

    Mills and a bakery: turn wheat into flour into bread before the store opens.

    15 levels In the demo

  3. 3

    The Steelworks

    Splitters divide the line. Ore, furnaces and gears, shared out to the exact bar.

    15 levels Demo: a first taste

  4. 4

    The Harbour

    Ships sail on a timetable. Stock up in time – the tide doesn't wait.

    15 levels Full game

  5. 5

    The Airport

    Sort suitcases by tag, feed the planes and catch the ones arriving.

    20 levels Full game

  6. 6

    The Flower Market

    Cut flowers wilt within seconds. Dig tunnels, keep the lines short and deliver every bloom fresh.

    20 levels Full game

From the desk of the Director
Belt & Box: moving things from somewhere to somewhere else since recently.

– Director Pemberton

Complaints, praise and ideas for further efficiency gains: pemberton@beltandbox.com. The Director reads every memo. Eventually.

Who makes this

Hi, I’m Heinzer. I taught myself to program as a teenager, studied maths, spent seven years as an IT consultant and have been a machine learning engineer for nine. Making games was always the hobby dream, but for a long time I lacked either the skills or the nerve to begin.

AI made the first step small enough. I tried a few things and dropped them, until I thought of making games for my children. My son loves to build and to solve puzzles, and from that came Belt & Box, now my son’s favourite game.

The game is made with AI tools: Claude Code and Codex write much of the code, ChatGPT draws and ElevenLabs makes the sounds. I steer all of it, the design, the decisions and the quality bar, with sixteen years of software and machine learning experience behind them.

– Heinzer, heinzerlabs

Tell me when it’s out

The Director writes once, when there is something to play: Android first, iPhone and Steam later. No news, no schedule. The circular is written in English.

We send one confirmation memo first, and you can unsubscribe with one click, any time. Privacy

What’s next

Play the free demo